Now, I didn’t play a lot of the original, but to my mind this is definitely the better game. If you want classic arcade action, no frills, this is it. Make your way through each level, shoot anything that shoots at you, beat the boss, then go onto the next. To do so you have a Warthog-style armoured assault vehicle, but you can also pop out on foot and take over waiting tanks, helicopters or cannon-packing mechs. Last year’s badass has been beaten, a bigger badass is back for more, and it’s up to you to send him and his armies packing. Those of you who played the original Assault Heroes last year will know roughly what to expect: a scrolling, twin-stick 2D shoot-em-up that brings to mind old 8-bit classics like Ikari Warriors and Commando. Unpretentious, lacking in ‘wow’ factor and not at all revolutionary, it’s still a cracker of a game for the cash. Assault Heroes 2 fits the bill almost perfectly. You pay your £5 to £7 knowing that you’re not going to get the next Gears of War or Uncharted, but you hope you’ll get something simple, easy on the eye and fun. In a way, the various download stores like Xbox Live Arcade, PSN Store and – where relevant – Steam, are doing the same thing. You knew you weren’t getting an A-List title, but that was fine – you couldn’t expect Knight Lore for £2, but you could expect something that would suck up a few dull hours and give you an enjoyable run. Is anyone else out there old enough to remember the early days of Mastertronic, Codemasters, Firebird and the other 8-bit budget software houses? At their best, they provided decent games at pocket money prices.
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